• Modern Warfare 4 developer breaks down the most advanced weapon s

    From TechnologyDaily@1337:1/100 to All on Fri May 29 09:15:26 2026
    Modern Warfare 4 developer breaks down the most advanced weapon simulation in Call of Duty history 'We want them to feel like real weapons, but they shouldn't feel frustrating'

    Date:
    Fri, 29 May 2026 08:00:00 +0000

    Description:
    The team behind Call of Duty: Modern Warfare 4 explore improvement's to the handling of the game's virtual arsenal.

    FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Call of Duty: Modern Warfare 4 boasts plenty of changes based on fan feedback from Modern Warfare 2 The team paid careful attention to the visual recoil of weapons Guns "shouldn't feel frustrating," a developer tells me Many long-time Call of Duty fans are undoubtedly worried about the gunplay of the upcoming Modern Warfare 4 .
    After all, much of the arsenal in developer Infinity Ward's previous effort, 2022's Modern Warfare 2 , was criticized for what some felt were unpleasantly high levels of visual recoil.

    Visual recoil is the screen shake and other similar effects that occur when you pull the trigger. It was a big part of Modern Warfare 2 's gunplay, lending rifles quite a realistic and aggressive feel but simultaneously
    making them harder to aim and appear more difficult to control, leading to complaints on social media and even YouTube guides on how to reduce it .
    "When we made Modern Warfare 2 , we made some changes that were healthy for the game, but actually made the game feel a little bit less fun and less responsive," studio multiplayer creative director Joe Cecot tells me at Infinity Ward's Los Angeles office. "We learned from that." Latest Videos
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    This is apparent in the overhauled movement system, which is noticeably sleeker than before, but also extends to the weapons, which in my brief hands-on time seemed much more manageable.

    "We're always trying to walk that line that weapons should feel powerful. We want them to feel like real weapons, but they shouldn't feel frustrating," Cecot says.

    He explains that some level of unwieldiness is intentional, as it leaves room for players to improve their gear with the many unlockable attachments in the gunsmith, but that addressing these kinds of complaints was still a big
    focus.

    "It's a challenge for us, but there is a goal that the recoil be more understandable and more clear this game," he adds. Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

    Modern Warfare 4 also boasts wholly rebuilt hip-fire mechanics that more accurately simulate where bullets land. Muzzle smoke has been looked at, too, with a new system that should prevent muzzle effects from ever obscuring a target.

    These all sound like promising upgrades, but we'll have to wait and see what the community thinks when Call of Duty: Modern Warfare 4 drops on October 23, 2026, for PC, PlayStation 5 , Xbox Series X and Series S , and Nintendo
    Switch 2 . Follow TechRadar on Google News and add us as a preferred source
    to get our expert news, reviews, and opinion in your feeds.



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