struct LIST_SEL

List Item Selection structure

unsigned char checked
Item's check status flag
char* item
Item text
MEvent* pe
Event that causes the call (mouse or keyboard)
long pos
Item's position in the list
unsigned char selected
Item's selection status flag
void* u_data
Item's user data

Documentation

List Item Selection structure. This structure is passed by the List Object to the Selection callback when the focused item changes.
char* item
Item text

void* u_data
Item's user data

long pos
Item's position in the list

unsigned char selected
Item's selection status flag

unsigned char checked
Item's check status flag

MEvent* pe
Event that causes the call (mouse or keyboard). NULL if the change is due to a DelItem

alphabetic index hierarchy of classes


MGUI Copyright 1996-1998 Vincenzo Morello

generated by doc++