MIMAGE MReadBMPFile (char *fname)

Creates an image using the data in the BMP file named 'fname'

Documentation

Creates an image using the data in the BMP file named 'fname'. Once the image is installed via MInstallImage(), it can be drawn in drawarea objects or it can be set as button image. When no longer needed, the image can be freed using MFreeImage().

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MGUI Copyright 1996-1998 Vincenzo Morello

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