Allocates a shared color as a shade of the color c; shift specifies the shade intensity (darker if < 100, brighter if > 100)
Allocates a shared color as a shade of the color c; shift specifies the shade intensity (darker if < 100, brighter if > 100). MGUI objects automatically allocate shadow colors when they are created or the the background color is changed.
Copyright 1996-1998 Vincenzo Morello
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